While most developers are scrambling to avoid the GTA 6-pocalypse, Capcom apparently missed the memo about playing it safe.
Over the past week, the Japanese publisher has announced they’re dropping three major titles in 2026, the same year Rockstar’s juggernaut is expected to obliterate everything in its path.
Following Wednesday’s State of Play and yesterday’s Summer Game Fest reveals, it’s clear Capcom is cooking something special. Most studios would be terrified to compete with the most anticipated game of the decade, but not these madmen.
Pragmata and Onimusha prove Capcom isn’t backing down





Pragmata has had quite the wild ride since its initial 2020 reveal. Remember when this thing was supposed to drop in 2022? Yes, that aged about as well as milk left in the sun. The promise of Capcom-curated sci-fi adventure disappeared into development hell fast.
But this week’s State of Play surprise proved that sometimes vanishing acts have happy endings. The moon colony setting with Hugh and Diana’s human-android buddy cop dynamic actually looks pretty damn compelling now. After years of radio silence, seeing real gameplay footage instead of cryptic teaser nonsense feels like Christmas morning.
Now here’s where things get absolutely bonkers. Onimusha: Way of the Sword is coming back after being dead for nearly twenty years. Twenty. Years. That’s not an IP revival; that’s just necromancy at this point.
The last mainline Onimusha dropped when the Xbox 360 was still hot garbage, and people thought the Wii was revolutionary. Bringing Musashi back to slice demons in supernatural Kyoto feels both nostalgic and completely insane. The Oni Gauntlet’s soul-absorption mechanics look slick enough to make old-school fans weep tears of joy.
Capcom’s betting that people still want stylish samurai action in 2026, and honestly, they’re probably not wrong about that gamble.
Resident Evil Requiem deserves its own spotlight

Resident Evil Requiem is the real showstopper here, and yesterday’s Summer Game Fest reveal was pure emotional warfare. Capcom’s bait-and-switch game was as cruel as it can get: show a developer asking for patience, let everyone stew in disappointment for thirty minutes, then drop the actual trailer like a nuclear bomb.
Grace Ashcroft being Alyssa’s daughter from Outbreak is the kind of deep lore connection that makes longtime fans lose their absolute minds. Koshi Nakanishi directing again after RE7 basically guarantees this won’t be another action-heavy mess like some recent entries.
The hotel investigation angle with Grace hunting her mother’s killer promises the personal stakes that made RE7 so effective. No more globe-trotting bioterrorism nonsense; just good old-fashioned psychological horror in claustrophobic spaces with grotesque monsters trying to eat your face.
Releasing in February gives Capcom three months to own the conversation before GTA 6 shows up and nukes everything from orbit. Smart timing, considering most developers will be cowering in bunkers waiting for the Rockstar storm to pass first.
What’s your take on Capcom’s absolutely unhinged 2026 strategy? Are they brilliant, or just completely insane for thinking they can compete? Drop your thoughts in the comments below!
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