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Capcom Gutting a Core Monster Hunter Feature in Wilds is Equivalent to Removing Its Soul

If you want to go around killing dragons in an unknown world and love the hit of dopamine in your brain after every compulsion loop, you then Monster Hunter is the video game series just for you. Monster Hunter is a media franchise by Capcom with its first installment released way back in 2004 and after more than 5 years of waiting in anticipation, the new MH title is finally set to release on 28 February.

Screenshot of Capcom's Monster Hunter Wilds
Monster Hunter is losing a part of itself | Image Credits: Capcom

While Capcom is bringing in a lot of new gameplay elements to the new title, they are also removing one crucial element that makes the game unique and that is the in-game language. How is the gibberish in-game language so important you may ask, well let me fill you in on it.

Monster Hunter will not be the same without its unique language

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Humans exist with monsters in the game | Image Credits: Capcom

Monster Hunter is an action RPG series that features an open-world setting where the players can roam around and kill monsters. Though killing monsters is fun and is definitely the main objective of the whole series, the Forbidden Lands of MH has a deep and rich lore. In this world, humans co-exist with other sentient races who have their own languages and customs which are pretty apparent in the series.

One language that got pretty famous both in-game and in real life is untastefully called the Monster Hunter language. This language is pretty popular in the world of MH and most of the races in the series, choose to speak in it. At first, the tongue seems like balderdash, but it has a lot of depth with verbs and dialects and some hardcore MH fans would even play some of the installments in the franchise entirely using this language.

The option to play the game entirely in the Monster Hunter language gave players the ability to fully immerse themselves in the Forbidden Lands. However, in the upcoming game, Capcom decided to remove the fantastical language from the game and they had a very valid reason why. In an interview between PC Gamer and the executive director of the title, Kaname Fujioka revealed that the protagonist in the game has voice lines that cannot be changed to the Monster Hunter language.

From the perspective of immersing the player into that experience, the actual dialogue is human languages in multiple different localised versions, including—for the first time ever—the Hunter character themself who actually has dialogue voice lines. So you can’t have all that changed to Monster Hunter Language, because I think it kind of wouldn’t make sense anymore as a storyline. 

Thankfully the language is not all gone from the title and the NPCs will use the tongue while talking to other NPCs or while greeting the player on a daily basis.

Players don’t want the protagonist to talk in the game

Monster Hunter Wilds Screenshot 086
Players feel like they lost a connection | Image Credits: Capcom

Although the Monster Hunter language is an intricate tongue that was made as a weird concoction of Japanese and French, it is rather limited and inadequate in properly evoking emotion in the players. With this installment of Monster Hunter, the developers are focusing a lot more on the narrative rather than the world-building aspects of the title.

Hardcore fans of the game are pretty upset due to the fact that they will not be able to play the game in the Monster Hunter language anymore. According to players, it’s like saying goodbye to a tiny piece of the connection that had formed with them through the years. Yet, they are happy to know that the language has not been killed entirely and they will be able to hear it from time to time in the forbidden lands.

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While the option to play the game entirely in the Monster Hunter language has been taken from us, we are yet to see whether the language will make a comeback in the upcoming installments or not.

This post belongs to FandomWire and first appeared on FandomWire

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